Ionizers proven not to work

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Charvel
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Ionizers proven not to work

Postby Charvel » Sun Jan 27, 2013 1:23 pm

I did some testing. It started after I began a quality bong test. Even though stacking 4 quality bongs and 3 ionizers showed 155% quality in the grow room, the base selling price did not change. So i tried removing the quality bongs and leaving the ionizers. Still the base price did not change.
things ive tested that dont work.
Ioinizers - do not work
Quality bongs -do not work
Fert recyclers - do not work

Tested items that do work
transplant bonuses -do work
Co2 - does work
HPS - Halide combo light from weed bus - does work

So items that give time reductions are working and items that give quality or yeild bonuses do not, but a bonus from transplanting still work.
I dont know how long ionizers have not been working. They used to. But all my testing and experiments that were based on quality will have to be done over after this is turned back on. :gold leaf:
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mhasan
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Re: Ionizers proven not to work

Postby mhasan » Mon Jan 28, 2013 7:04 am

Man, thanks for this information. But I've already spent 1200 Weedbucks on 8x Quality Control Bong, 4x Fertilizer Recycler :(. The plant view shows that Quality increased but the price doesn't :hippie:
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bobflange
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Re: Ionizers proven not to work

Postby bobflange » Mon Jan 28, 2013 3:59 pm

I"ve been using both a quality bong and ionizers and I get a definite difference in price when I'm selling. I'll try and remember to post results from my next harvest
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Charvel
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Re: Ionizers proven not to work

Postby Charvel » Mon Jan 28, 2013 10:50 pm

I know this is hard to do at first, then just remember we will all be reset when the game is finished.

Dont use any fert. Dirtweed base price is $100on oz. With quality bongs stacked and ionizers stacked you should harvest at $155 oz. But you only get $100. Try a harvest without using any fert and let me know.
Feel free to use my referral code QAUYHSEV to receive in game bonus weed bucks!

How Do You Grow? Chapter ONE

How Do You Grow? Chapter TWO

Due to signature limitations I have moved drop items lists to my new book.
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mhasan
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Re: Ionizers proven not to work

Postby mhasan » Tue Jan 29, 2013 12:15 pm

With 4x Quality Control Bong & 3x Ionizer I've got 155% quality. I've harvested one of my Big Pinecone without fertilizer. Sell price was $100/oz.

Also tested the Fertilizer Recycler without fertilizing the plant. Base yield doesn't change :(

Waiting to be activated........ :rasta:
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Out2lunch
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Re: Ionizers proven not to work

Postby Out2lunch » Tue Jan 29, 2013 5:21 pm

Yes i do hope some new toys are turned on soon, I'm getting a little bored in game ATM.

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Charvel
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Re: Ionizers proven not to work

Postby Charvel » Tue Jan 29, 2013 7:52 pm

Agreed. I dont do much either. Just waititing. I hope both weed bus items and outdoor get turned on soon. But shit, id be happy with a few more recipies right now.
Feel free to use my referral code QAUYHSEV to receive in game bonus weed bucks!

How Do You Grow? Chapter ONE

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Due to signature limitations I have moved drop items lists to my new book.
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bobflange
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Re: Ionizers proven not to work

Postby bobflange » Sat Feb 02, 2013 6:36 pm

Guess what, unsurprisingly you were right and I was wrong! They do naff all at the moment!
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